Updated glowing eye materials on Voodoo-Cursed Souls and Übercharged players with community fixes from Liam Stone (boba).Updated the Potion Explosion Unusual taunt effect to remove the delay when starting the effect.Updated the Celestial Summit Unusual effect to reduce the particle count.Updated the Clown's Cover-Up to fix some clipping issues, fix the LODs, and update the equip_region.Fixed floating 'Bonus' label in the middle of the screen while working on certain contracts.North American games will start at roughly 8pm GMT / 3pm EDT on both Saturday & Sunday. Help get the word out and be sure to tune in [on the 21st and 22nd of October! European games will start at 3pm GMT / 10am EDT on both Saturday & Sunday. More information on the British Red Cross can be found here [Seasonalander is a Highlander-based 9v9 tournament that uses community-created maps based on the current season of the year, which is currently Fall/Autumn! This season will feature over 72 talented creators from across the Team Fortress 2 community in both North America and Europe in hopes of bringing the Team Fortress 2 community together for several various causes! Come see your favorites entertain by throwing hands and raising funds for those in need! Seasonalander has set an initial goal of £1,000 with funds going directly towards immediate relief like food, support, equipment and shelter. Seasonalander has arrived for the Fall of 2023! This season will be raising funds for the British Red Cross, a global humanitarian organization whose work includes helping people in the UK and overseas when emergencies happen, preventing or easing human suffering around the world, supporting victims of modern slavery and trafficking, and protecting people in armed conflict. (Image credit: SFM Render - Bishop, Compositing/Overlays - Father Hoovy Is Moist, Organization - IanTheAwsm) Added a loss-coverage program for Red team.Removed a few pumpkin bombs since they hurt player movement too much.Removed a custom texture since it wasn't needed.Reduced the amount of particles in the Underworld Harvest.Added an additional Skeleton Consort for him as well.Added the Skeleton King to randomly spawn after cap.Added trigger_hurts to prevent spawn camping in the Underworld Forest.Added spells to the Underworld Forest to encourage players to travel there.Added trigger_push entities to the tops of trees.Added props to aid scouts in getting up to the roof on the boathouse.Updated zi_atoll to sync the particles file with other the Zombie Infection maps.Fixed Arena mode player count HUD layout problem (community fix from Funicular). Fixed using the extendfreeze client command to continue spectating enemy players after being killed.Added an extra HIDEHUD flag for vscript maps (HIDEHUD_TARGET_ID).The update will be applied automatically when you restart Team Fortress 2. An update to Team Fortress 2 has been released.
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